Difference between revisions of "King Dedede"
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Within the ''[[Portal: Super Smash Bros.]]'' series, King Dedede initially made a cameo appearance floating in the background of the Dream Land stage in the original ''[[Super Smash Bros.]]'' before later appearing as a playable fighter in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. He is a heavyweight fighter who attacks with his hammer, his suction ability and by throwing his weight around. In his first appearance, he could throw Waddle Dees as one special attack, with a chance of also throwing a more powerful Gordo. Later games changed the move into one where he only throws a Gordo. Dedede is also known for having a different Final Smash in each of his appearances: Waddle Dee Army in ''Brawl'', Dedede Burst in the 3DS/Wii U game and Dede-Rush in ''Ultimate''. | Within the ''[[Portal: Super Smash Bros.]]'' series, King Dedede initially made a cameo appearance floating in the background of the Dream Land stage in the original ''[[Super Smash Bros.]]'' before later appearing as a playable fighter in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. He is a heavyweight fighter who attacks with his hammer, his suction ability and by throwing his weight around. In his first appearance, he could throw Waddle Dees as one special attack, with a chance of also throwing a more powerful Gordo. Later games changed the move into one where he only throws a Gordo. Dedede is also known for having a different Final Smash in each of his appearances: Waddle Dee Army in ''Brawl'', Dedede Burst in the 3DS/Wii U game and Dede-Rush in ''Ultimate''. | ||
− | He was an initially playable character in most of his appearances, but in ''Ultimate'', he had to be unlocked either through the game's variable-based system for unlocking characters or by awakening him in Adventure Mode. In Adventure Mode, he was found at the Gourmet Race area and appeared only if the player | + | He was an initially playable character in most of his appearances, but in ''Ultimate'', he had to be unlocked either through the game's variable-based system for unlocking characters or by awakening him in Adventure Mode. In Adventure Mode, he was found at the Gourmet Race area and appeared at the first place stand only if the player managed to set the highest record (of 11 fruits) in the Gourmet Race. In the game's Classic Mode, King Dedede's route was called "Royal Rumble", and it pitted him against other royal fighters while ending in a boss fight against [[Master Hand]] (with [[Crazy Hand]] on higher difficulties. |
====Trophies/Stickers/Spirits==== | ====Trophies/Stickers/Spirits==== |
Revision as of 18:07, 1 January 2019
King Dedede in Kirby: Squeak Squad | |
King Dedede | |
Species | Penguin |
Eye color | Black |
Voiced by | Masahiro Sakurai |
Debut | Kirby's Dream Land |
King Dedede is one of the main characters of the Kirby series who acts as both an antagonist and a supporting character. He is the tyrannical ruler of Dream Land and seems to constantly be up to some mischief. Much like Meta Knight, King Dedede seems to be a rival to Kirby and the two often fight. However, King Dedede has also teamed up with Kirby and tried to help Dream Land, sometimes in his own misguided way.
Background
The NES/Early Gameboy Years
Dedede debuted alongside Kirby and the rest of the series in Kirby's Dream Land. He had stolen the Sparkling Stars that allowed the people of Dream Land to gather food, as well as all the food they had already collected. Kirby made his way to Mt. Dedede, gathering the Sparkling Stars from four bosses along the way, and confronted the king in his castle. The two dueled in an anything goes wrestling match that ended with King Dedede being sent flying.
In Kirby's Adventure, Dedede learned of Nightmare and his plan to attack the Dream Landers' dreams with the Star Rod. Dedede stole the Star Rod and broke it apart to prevent this, giving the pieces to his minions. Kirby confronted him at the Fountain of Dreams where the Star Rod once rested, then ran off before Dedede could explain his intentions and returned to fight the king once the scattered pieces had been collected. Dedede was unable to hold Kirby back as the latter returned the Star Rod, instantly summoning Nightmare. As Nightmare began his attack, Dedede sucked up Kirby and the Star Rod and sent them flying toward the monster. Dedede then joined Kirby on his return flight to Pop Star after Nightmare's defeat.
Dedede also appears in Kirby's Pinball Land as the final boss.
The SNES/Later Gameboy Years
King Dedede later stole all of Dream Land's stories and distributed them among his minions in Kirby's Dream Course. Kirby explored Dedede's floating castle and finally battled Dedede. This time, Dedede manned a giant mechanical version of himself during the battle with Kirby while sending out miniature robot Dededes as well. But Kirby was able to wreck the robot and then restored the stars to Dream Land while Dedede wept helplessly.
Dedede then competed in the First Annual Dream Lander's Avalanche Competition in Kirby's Avalanche. He was the sixteenth and final opponent Kirby faced in the competition outside the Dream Fountain. With Dedede's defeat, Kirby was able to reach the Dream Fountain and claim the Dream Fountai Cup. He also appeared in the Gourmet Race, where he competed with Kirby in eating contests. Dedede also appeared as the hidden final boss of Kirby's Block Ball. He additionally appeared in Kirby's Star Stacker, where Kirby had to defeat him various times in the Round Clear mode.
In Kirby's Dream Land 2, Dedede was possessed by Dark Matter, who wanted to turn all of Dream Land into a dark world. Kirby eventually confronted Dedede at the top of his castle and defeated him in order to release Dark Matter. He was possessed again in Kirby's Dream Land 3. After Kirby defeated him, Dark Matter was once more released to battle Kirby.
The Nintendo 64/Gameboy Color Years
In Kirby 64: The Crystal Shards, a Crystal Shard landed on the top of Dedede's castle just as Kirby and his friends arrived. Dedede snatched the Crystal Shard before Kirby could prevent him from doing so. This attracted a piece of Dark Matter, which proceeded to possess Dedede. Once again Kirby defeated Dedede in order to exorcise the Dark Matter from him. He then reluctantly joined Kirby in his quest to defeat Dark Matter. When summoned, Kirby could ride Dedede to safely cross dangerous terrain, and his hammer could be used to break many barriers. Afterwards, Dedede was awarded with a medal along with Kirby and his other allies.
Dedede was later involved in another scheme to rob Dream Land of its stars in Kirby Tilt 'n' Tumble. Once more he met defeat at Kirby's hand in the final stage.
The Gamecube/Gameboy Advance Years
In Kirby Air Ride, Dedede appeared as a rival in the Vs. Dedede Mode, and he was unlockable as a playable character.
The Nintendo DS/Wii Years
In Kirby Canvas Curse, King Dedede appears as an opponent in the Cart Run Mode and could be unlocked as a playable character. Later on in Kirby Squeak Squad, Kirby came to Dedede in his castle and accused him of stealing his strawberry cheesecake. Dedede denied these claims and engaged Kirby in a battle. While they were busy fighting, the Squeak Squad, the true cheesecake thieves, stole a chest from Dedede which they believed to contain ultimate power, but in reality it contained the evil being Dark Mind. Dedede then knocked Kirby and the Squeak Squad down a pit and was not seen for the remainder of the game.
During Kirby's Epic Yarn, the evil sorcerer Yin-Yarn created Yarn Waddle Dees to infiltrate Dedede's castle, eventually tying up all the real Waddle Dees followed by Dedede himself. Yin-Yarn then pulled Dedede into Patch Land through his sock portal to take over his castle. Dedede, controlled by yarn, then acted as a boss for Snow Land, guarding the sixth piece of magic yarn. He was defeated by Kirby and Prince Fluff, and after Patch Land was saved he jumped through the sock portal to return to Dream Land with the others.
Abilities
King Dedede primarily uses his hammer for combat. He can also inhale air - sucking up enemies to spit them back out or using the air to float through the air like Kirby.
In the Super Smash Bros. games, he has the following special moves:
- Standard Special Move: Inhale - Dedede sucks up opponents and items, similar to Kirby. He cannot copy abilities like Kirby, but his move is stronger, with a wider range, and he can swallow larger opponents.
- Side Special Move: Waddle Dee Toss/Gordo Throw - This move involves Dedede pulling minions out of nowhere and throwing them. In Brawl, this is the Waddle Dee Toss, and most of the enemies tossed are Waddle Dees. Waddle Doos are less common, and Gordos are rare. In the 3DS/Wii U installment, this is changed to the Gordo Throw, wherein Dedede throws a Gordo around with his hammer.
- Up Special Move: Super Dedede Jump - This move involves Dedede forcefully jumping into the air and then slamming back down.
- Down Special Move: Jet Hammer - With this move, Dedede utilizes a jet within his hammer to attack others. It is a charged move, and it charges very slowly; once it's fully charged, Dedede will start to take damage until he releases the move.
- Final Smash: Waddle Dee Army - This is his Final Smash in Brawl only. After using a Smash Ball, Dedede whistles and summons a horde of minions who will quickly march through the stage. There are mostly Waddle Dees, but there are also Waddle Doos and Gordos within the mix.
- Final Smash: Dedede Burst - This replaced Waddle Dee Army as his Final Smash in the 3DS/Wii U games. With the Smash Ball's power, Dedede inhales nearby opponents, attacks them with flaming hammer spins and finishes by setting off a large bomb.
Other Appearances
Video Games
Super Smash Bros.
Within the Portal: Super Smash Bros. series, King Dedede initially made a cameo appearance floating in the background of the Dream Land stage in the original Super Smash Bros. before later appearing as a playable fighter in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS/Wii U and Super Smash Bros. Ultimate. He is a heavyweight fighter who attacks with his hammer, his suction ability and by throwing his weight around. In his first appearance, he could throw Waddle Dees as one special attack, with a chance of also throwing a more powerful Gordo. Later games changed the move into one where he only throws a Gordo. Dedede is also known for having a different Final Smash in each of his appearances: Waddle Dee Army in Brawl, Dedede Burst in the 3DS/Wii U game and Dede-Rush in Ultimate.
He was an initially playable character in most of his appearances, but in Ultimate, he had to be unlocked either through the game's variable-based system for unlocking characters or by awakening him in Adventure Mode. In Adventure Mode, he was found at the Gourmet Race area and appeared at the first place stand only if the player managed to set the highest record (of 11 fruits) in the Gourmet Race. In the game's Classic Mode, King Dedede's route was called "Royal Rumble", and it pitted him against other royal fighters while ending in a boss fight against Master Hand (with Crazy Hand on higher difficulties.
Trophies/Stickers/Spirits
Throughout the series, Dedede has also been represented by a trophy in Super Smash Bros. Melee, two unlockable trophies (one being of his Final Smash) and three stickers (from Kirby Super Star, Kirby Squeak Squad and with Kirby from Kirby 64) in Brawl, two trophies for the 3DS/Wii U game, a trophy for his Final Smash in the Wii U game and two Spirits (a Fighter Spirit and an Advance-rank Primary Spirit of Masked Dedede) in Ultimate.
Brawl: The Subspace Emissary
King Dedede played a pivotal role in Brawl's "The Subspace Emissary". He knew of Tabuu's plan and his ability to turn all of the fighters into trophies and so developed special time-activated brooches baring his face that would restore those turned into trophies. He initially had only three, and he set out to collect those whom had already been turned into trophies. He first attacked Luigi and turned him into a trophy in order to lure Wario out of his hover car. Dedede then hijacked the hover car and took Wario's trophies with it, then had his Waddle Dees retrieve the Luigi trophy from Wario. The other trophies Wario had were Ness and either Princess Peach or Princess Zelda. He put the brooches on Luigi and Ness, then had to give up his own brooch to put it on the princess while intending to make another for himself later.
Soon afterwards, Bowser attacked his castle and caused the ceiling to cave in, which turned Dedede into a trophy. However, Bowser was only able to take away the trophy of the princess. The brooches activated after most of the world had been taken into Subspace and all of the heroes had been turned into trophies. Luigi and Ness were restored, and they then restored Dedede. Together the three explored Subspace and set about rescuing most of the trophies and restoring them, while Kirby (who had swallowed the brooch that fell off the princess out of curiosity) saved the rest. Dedede even restored Bowser and then battled him, then showed him that Tabuu was the true enemy. Dedede was also actually happy to see Kirby again and embraced him. After being taunted by their new ally Wario, Dedede and his two companions saluted together and joined with the main party for the final battles.
Other Media
- King Dedede has appeared as a main character in the anime series Kirby: Right Back at Ya!. In this version he constantly makes efforts to defeat or defame Kirby, or to further his own selfish ambitions, usually with the aid of monsters he purchases from Nightmare Enterprises. He is usually accompanied by his sidekick, a snail named Escargoon. The American dub of this anime portrayed Dedede with a Texan accent.
Trivia
- King Dedede's name is sometimes spelled King DeDeDe or King De De De.
- He has appeared in every Kirby game except for Kirby & The Amazing Mirror.
- Although he did not appear as a Super Smash Bros. fighter until Brawl, he had initially been planned to appear in the original Super Smash Bros. as one of the fighters along with several of the other villains until the idea was cut, and he was also considered for Melee as a backup character in case they were not allowed to use Marth.
Playable Fighters in the Super Smash Bros. Series |
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Mario · Donkey Kong · Yoshi · Luigi · Link · Samus · Pikachu · Jigglypuff · Kirby · Fox · Ness · Captain Falcon Peach · Bowser · Dr. Mario · Zelda/Sheik · Young/Toon Link · Ganondorf · Pichu · Mewtwo · Falco · Marth · Roy · Ice Climbers · Mr. Game & Watch Wario · Diddy Kong · Pokémon Trainer <Charizard/Ivysaur/Squirtle> · Lucario · Meta Knight · King Dedede · Wolf · Ike · Pit · Lucas · Pikmin & Olimar · R.O.B. · Solid Snake · Sonic Rosalina & Luma · Bowser Jr. · Greninja · Villager · Lucina · Robin · Palutena · Dark Pit · Little Mac · Shulk · Wii Fit Trainer · Duck Hunt · Mii Fighters · Mega Man · Pac-Man Bayonetta · Cloud · Ryu · Corrin Daisy · K. Rool · Incineroar · Ridley · Dark Samus · Isabelle · Chrom · Inkling · Ken · Simon · Richter Piranha Plant · Joker · Hero · Banjo & Kazooie · Terry Bogard · Byleth · Min Min · Steve · Sephiroth · Pyra/Mythra · Kazuya Mishima · Sora |