Difference between revisions of "Mario Party 5"
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| publisher=[[Nintendo]] | | publisher=[[Nintendo]] | ||
| system=[[Nintendo Gamecube]] | | system=[[Nintendo Gamecube]] | ||
− | | release=US November 11, 2003<br /> | + | | release=US November 11, 2003<br />EU November 28, 2003<br />JP November 25, 2003<br /> |
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=106 GH Gallery] | | gallery=[http://www.gamehiker.com/gallery/index.php?cat=106 GH Gallery] | ||
| genre= [[Party]] | | genre= [[Party]] | ||
Line 26: | Line 26: | ||
=Legacy= | =Legacy= | ||
+ | |||
+ | Seventeen of this game's minigames would later be used in ''[[Mario Party: The Top 100]]''. | ||
+ | |||
+ | ==Ports/Remakes== | ||
+ | |||
+ | *A six-player [[Arcade#Triforce|Triforce Arcade]] version called ''[[Super Mario Fushigi no Korokoro Party]]'' was released only in Japan. | ||
==Sequels== | ==Sequels== | ||
− | + | ||
+ | The game was succeeded by ''[[Mario Party 6]]''. | ||
+ | |||
+ | =See Also= | ||
+ | |||
+ | *[[List of Mario Party 5 minigames]] | ||
{{Mario Party Series}} | {{Mario Party Series}} | ||
− | [[Category: Mario Games]][[Category: | + | [[Category: Mario Games]][[Category: GameCube Games]][[Category: Player's Choice]] |
Latest revision as of 10:15, 15 June 2018
Mario Party 5 | |
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Developer | Hudson Soft |
Publisher | Nintendo |
System | Nintendo Gamecube |
Release Date | US November 11, 2003 EU November 28, 2003 JP November 25, 2003 |
Genre | Party |
Gallery | GH Gallery |
Rating | ESRB: E |
Mario Party 5 is the fifth installment of the Mario Party series and the second of the series to be released on the Gamecube.
Story[edit]
Mario and his friends have been invited to the "Dream Depot" by the Star Guards due to being big dreamers. However, Bowser then invades with the aid of his Koopa Kid sidekick in order to make his own dreams come true. In the story mode the chosen character must compete with the Koopa Kids on each board to earn the right to thwart Bowser's ambitions.
Gameplay[edit]
Mario Party 5 builds on the gameplay of the previous installments. Once more the players compete on board game-like levels and in minigames to earn coins and stars. One of the new additions is the capsule system which replaces items, as the orbs are used to change spaces to give special effects to players who activate them. This also notably changes the playable roster by replacing Donkey Kong with Toad, Boo and a Koopa Kid. Donkey Kong remains as a non-playable character with his own event space similar to Bowser's, where he can grant favors and allow players to compete in his minigames.
The game also features a new Super-Duel Mode (unrelated to the Duel Mode of Mario Party 3) in which players can purchase parts and build battle machines that can be used to compete in tournaments or against other players. There was additionally a Bonus Mode which contained special minigames
Legacy[edit]
Seventeen of this game's minigames would later be used in Mario Party: The Top 100.
Ports/Remakes[edit]
- A six-player Triforce Arcade version called Super Mario Fushigi no Korokoro Party was released only in Japan.
Sequels[edit]
The game was succeeded by Mario Party 6.
See Also[edit]
Titles in the Mario Party series |
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Mario Party - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Super Mario Party - Superstars -;Jamboree Advance - Mario Party-e - DS - Island Tour - Star Rush - The Top 100 - Korokoro Party - 2 |