Difference between revisions of "Super Mario Fushigi no Korokoro Party"
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=Gameplay= | =Gameplay= | ||
− | The game is largely the same as ''Mario Party 5'', with the difference of allowing for six players rather than the standard six. The arcade machine is set up as a hexagram. | + | The game is largely the same as ''Mario Party 5'', with the difference of allowing for six players rather than the standard six. The arcade machine is set up as a hexagram, with each player capable of playing at one of the six screens. Apparently players will actual capsule prizes from the machine. |
=Sequels= | =Sequels= |
Latest revision as of 11:06, 4 July 2009
Super Mario Fushigi no Korokoro Party | |
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Developer | Capcom |
Publisher | Nintendo |
System | Arcade |
Release Date | JP 2005 |
Genre | Party |
Super Mario Fushigi no Korokoro Party is an Arcade version of Mario Party 5 developed by Capcom as part of the Triforce Arcade that was released only in Japan.
Gameplay[edit]
The game is largely the same as Mario Party 5, with the difference of allowing for six players rather than the standard six. The arcade machine is set up as a hexagram, with each player capable of playing at one of the six screens. Apparently players will actual capsule prizes from the machine.
Sequels[edit]
A sequel was released in Japan, Super Mario Fushigi no Korokoro Party 2.
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Titles in the Mario Party series |
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Mario Party - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - Super Mario Party - Superstars -;Jamboree Advance - Mario Party-e - DS - Island Tour - Star Rush - The Top 100 - Korokoro Party - 2 |