Difference between revisions of "Sushie"

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{{Character
 
{{Character
 
|image=[[Image:Sushie.jpg|97px]]
 
|image=[[Image:Sushie.jpg|97px]]
|caption=Sushie, the busybody babysitter.
+
|caption=Sushie as seen in ''[[Paper Mario]]''
 
|bgcolor=#000066
 
|bgcolor=#000066
 
|fgcolor=#FFFFFF
 
|fgcolor=#FFFFFF
 
|name=Sushie
 
|name=Sushie
|species=Cheep Cheep
+
|species=[[Cheep Cheep]]
|relatives=[[Sashimie]] (daughter)
+
|relatives=[[Characters in Paper Mario|Sashimie]] (daughter)
|debut=[[Paper Mario]]
+
|debut=''[[Paper Mario]]''
 
|}}
 
|}}
  
Sushie is a meddlesome nanny who left her home and family to take on a special group of charges, the Fearsome Five of Lavalava Island. She didn't seem to recognize Mario when they first met, but gladly accepted his help in finding the Fearsome Five after they had wandered into Jade Jungle. After they had saved the Yoshi Kids and Mario was given a way to find Raphael the Raven and Mt. Lavalava, Sushie intervened to try and stop Mario, but decided to accompany him instead after hearing his story of saving the princess. Her swimming abilities were helpful in finding Raphael, and her internal reserves of water were just as effective in taking out the fiery monsters of Mt. Lavalava.
+
'''Sushie''' is a [[Cheep Cheep]] who was featured as a playable partner in ''[[Paper Mario]]''. She was the seventh partner who could be recruited in the game and the first playable Cheep Cheep in the ''Mario'' series.
  
 
=Background=
 
=Background=
  
Sushie reads romance novels as a hobby and considers herself a romantic, though her meddling nature prevents her from being so. She is fiercely protective of everyone she meets, risking her own life in favor of theirs.  
+
Sushie was a Cheep Cheep who resided on Lavalava Island, where she worked as a nanny. She had her own family, including a daughter named [[Characters in Paper Mario|Sashimie]]. Sashimie was pregnant with her own child during the events of ''Paper Mario'', making Sushie into a "grand cheep". She easily became protective of others, especially her charges, and she could be headstrong when it came to protecting them. She was said to love romantic stories and to cry "at the drop of a fin". She seemed to be unaware of the affairs of the [[Mushroom Kingdom]], as she had never heard of [[Mario]] before, which she chalked up to him likely being from somewhere far away.
  
When the princess had been saved, Sushie returned to Lavalava Island and her babysitting duties, but also followed the Yoshi Leader to Toad Town for the celebration at Peach's Castle.
+
She was featured in Chapter 5 of ''Paper Mario''. Sushie had been assigned to watch over a group of troublemaking Yoshi children known as [[Characters in Paper Mario|the Fearsome Five]]. When they ran off into the jungle to play hide-and-seek, Sushie attempted to pursue them so that she could bring them back to the village. But she fell into a trap laid by one of them and ended up being stuck in a tree, until she was saved by Mario. She decided to work with Mario in order to find the children. After they were all sent back to the village, Sushie found out that Mario was trying to enter the volcanic Mt. Lavalava. She immediately protested out of concern for Mario's safety, but Mario explained his quest to rescue [[Princess Peach]]. Sushie found his story to be romantic, so she decided to lend her aid to Mario for the rest of his adventure. Her skills ended up being crucial in reaching [[Raphael the Raven]]'s area of the jungle and fending off the fiery foes within Mt. Lavalava.
 +
 
 +
After the princess was rescued, Sushie returned to her babysitting duties at Lavalava Island. She was seen watching over the Fearsome Five when [[Parakarry]] delivered an invitation to a celebration that was being thrown at [[Princess Peach's Castle]]. She and the Yoshi Leader went to attend it.
  
 
=Gameplay=
 
=Gameplay=
  
Outside of battle, Sushie can be used at certain docks to carry Mario across bodies of water.  While swimming, Sushie can also dive under the water to grab treasures or duck under bridges.
+
[[Image:Water_Cross.PNG|thumb|left|Sushie lets Mario ride on her back to cross water.]]
 +
Outside of battle, Sushie can be used at certain docks throughout the game to carry Mario across bodies of water.  While swimming, Sushie can also dive under the water to grab treasures or duck under bridges.
  
 
In battle, Sushie has the following attacks:
 
In battle, Sushie has the following attacks:
  
* Belly Flop - Sushie leaps onto an enemy stomach first.
+
* Belly Flop - Sushie leaps onto an enemy, stomach first. It is similar to a jump attack with the typing of a hammer.
* Squirt - For 3 FP, Sushie will fill herself with water and spray it on an enemy.  Particularly good against fiery enemies.
+
* Squirt - For 3 FP, Sushie will fill herself with water and spray it on an enemy.  This is especially effetive against fiery enemies.
 
* Water Block - For 3 FP, Sushie traps Mario inside of a watery shield that raises his defense by 1 for a few turns.
 
* Water Block - For 3 FP, Sushie traps Mario inside of a watery shield that raises his defense by 1 for a few turns.
* Tidal Wave - For 6 FP, Sushie will swim across the screen and hit every enemy with waves of water.  Easily the most complicated Action Command in the game...
+
* Tidal Wave - For 6 FP, Sushie will swim across the screen and hit every enemy with waves of water.   
 +
 
 +
=Other Appearances=
 +
 
 +
==Other Media==
 +
 
 +
*In ''Super Mario-Kun'', Sushie made an appearance during the arc based on ''Paper Mario''. Her role was similar to the role that she played in the game.
 +
 
 +
==Canceled Appearances==
 +
 
 +
*Updated sprite data for all of the ''Paper Mario'' partners was found within the files of ''[[Paper Mario: The Thousand-Year Door]]''. This implies that they were all intended to make some sort of return appearance, but the final game only contained cameo appearances for [[Parakarry]] and [[Bow]]. The nature of Sushie's potential appearance is unknown.
  
 
=Trivia=
 
=Trivia=
  
* Sushie has a daughter named Sashimie, who apparently had a baby of her own near the end of Paper Mario (Chef Shimi, anyone?).
+
*Sushie and Sashimi's names are respectively plays on "sushi" and "sashimi", which are two types of Japanese dishes that are made from raw fish. This naming schme would later be continued with [[Characters in Paper Mario: The Thousand-Year Door|Chief Shimi]] in ''[[Paper Mario: The Thousand-Year Door]]'', but it is unknown if there is any relation between them.
* Sushie can get an extra letter at the Toad Town post office from Raphael, but you have to go to Peach's Castle and come back.
+
*Her Japanese name is "Opuku", with "O-" being an honorific prefix, while the "puku" is taken from "Pukupuku", which is the Japanese name for the Cheep Cheep.
* Sushie is obviously based off the Japanese word "sushi" which often times includes raw fish. The word for raw fish in Japanese is "sashimi".
+
*She can receive letters from Sashimie and Raphael over the course of ''Paper Mario''.
 +
*In ''[[Super Paper Mario]]'', Sushie is seen in a group photo of the ''Paper Mario'' partners that is seen in Mario's house, and she also has a Catch Card that is found on the eightieth floor of the Flopside Pit of 100 Trials.  It can be sold for 329 coins.
 +
**<nowiki>#</nowiki>247 "It's Sushie, the unfortunately named star of Paper Mario.  Being fishy doesn't always have to be a bad thing."
  
 
{{Paper Mario Characters}}
 
{{Paper Mario Characters}}

Latest revision as of 13:48, 6 April 2019

Sushie.jpg
Sushie as seen in Paper Mario
Sushie
Species Cheep Cheep
Relatives Sashimie (daughter)
Debut Paper Mario

Sushie is a Cheep Cheep who was featured as a playable partner in Paper Mario. She was the seventh partner who could be recruited in the game and the first playable Cheep Cheep in the Mario series.

Background[edit]

Sushie was a Cheep Cheep who resided on Lavalava Island, where she worked as a nanny. She had her own family, including a daughter named Sashimie. Sashimie was pregnant with her own child during the events of Paper Mario, making Sushie into a "grand cheep". She easily became protective of others, especially her charges, and she could be headstrong when it came to protecting them. She was said to love romantic stories and to cry "at the drop of a fin". She seemed to be unaware of the affairs of the Mushroom Kingdom, as she had never heard of Mario before, which she chalked up to him likely being from somewhere far away.

She was featured in Chapter 5 of Paper Mario. Sushie had been assigned to watch over a group of troublemaking Yoshi children known as the Fearsome Five. When they ran off into the jungle to play hide-and-seek, Sushie attempted to pursue them so that she could bring them back to the village. But she fell into a trap laid by one of them and ended up being stuck in a tree, until she was saved by Mario. She decided to work with Mario in order to find the children. After they were all sent back to the village, Sushie found out that Mario was trying to enter the volcanic Mt. Lavalava. She immediately protested out of concern for Mario's safety, but Mario explained his quest to rescue Princess Peach. Sushie found his story to be romantic, so she decided to lend her aid to Mario for the rest of his adventure. Her skills ended up being crucial in reaching Raphael the Raven's area of the jungle and fending off the fiery foes within Mt. Lavalava.

After the princess was rescued, Sushie returned to her babysitting duties at Lavalava Island. She was seen watching over the Fearsome Five when Parakarry delivered an invitation to a celebration that was being thrown at Princess Peach's Castle. She and the Yoshi Leader went to attend it.

Gameplay[edit]

Sushie lets Mario ride on her back to cross water.

Outside of battle, Sushie can be used at certain docks throughout the game to carry Mario across bodies of water. While swimming, Sushie can also dive under the water to grab treasures or duck under bridges.

In battle, Sushie has the following attacks:

  • Belly Flop - Sushie leaps onto an enemy, stomach first. It is similar to a jump attack with the typing of a hammer.
  • Squirt - For 3 FP, Sushie will fill herself with water and spray it on an enemy. This is especially effetive against fiery enemies.
  • Water Block - For 3 FP, Sushie traps Mario inside of a watery shield that raises his defense by 1 for a few turns.
  • Tidal Wave - For 6 FP, Sushie will swim across the screen and hit every enemy with waves of water.

Other Appearances[edit]

Other Media[edit]

  • In Super Mario-Kun, Sushie made an appearance during the arc based on Paper Mario. Her role was similar to the role that she played in the game.

Canceled Appearances[edit]

  • Updated sprite data for all of the Paper Mario partners was found within the files of Paper Mario: The Thousand-Year Door. This implies that they were all intended to make some sort of return appearance, but the final game only contained cameo appearances for Parakarry and Bow. The nature of Sushie's potential appearance is unknown.

Trivia[edit]

  • Sushie and Sashimi's names are respectively plays on "sushi" and "sashimi", which are two types of Japanese dishes that are made from raw fish. This naming schme would later be continued with Chief Shimi in Paper Mario: The Thousand-Year Door, but it is unknown if there is any relation between them.
  • Her Japanese name is "Opuku", with "O-" being an honorific prefix, while the "puku" is taken from "Pukupuku", which is the Japanese name for the Cheep Cheep.
  • She can receive letters from Sashimie and Raphael over the course of Paper Mario.
  • In Super Paper Mario, Sushie is seen in a group photo of the Paper Mario partners that is seen in Mario's house, and she also has a Catch Card that is found on the eightieth floor of the Flopside Pit of 100 Trials. It can be sold for 329 coins.
    • #247 "It's Sushie, the unfortunately named star of Paper Mario. Being fishy doesn't always have to be a bad thing."