Difference between revisions of "Rumble Pak"
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=Game Boy Color & Game Boy Advance= | =Game Boy Color & Game Boy Advance= | ||
− | A couple of [[Game Boy Color]] cartridges had a rumble pak built-in. It required a single AA battery. The most popular game to use this was ''[[Pokémon Pinball]]'' and the only other Nintendo published | + | A couple of [[Game Boy Color]] cartridges had a rumble pak built-in. It required a single AA battery. The most popular game to use this was ''[[Pokémon Pinball]]'' and the only other Nintendo published games to utilize it were ''[[Perfect Dark]]'' and ''[[Star Wars: Episode I Racer]]''. |
Very few [[Game Boy Advance]] cartridges had built-in rumble. In fact, the only ones that did were two Nintendo titles, ''[[WarioWare: Twisted!]]'' and ''[[Drill Dozer]]''. Unlike the GBC games, they did not require a battery. | Very few [[Game Boy Advance]] cartridges had built-in rumble. In fact, the only ones that did were two Nintendo titles, ''[[WarioWare: Twisted!]]'' and ''[[Drill Dozer]]''. Unlike the GBC games, they did not require a battery. |
Latest revision as of 22:26, 9 January 2010
The Rumble Pak is an external device for the Nintendo 64 and Nintendo DS that allowed deeper immersion for compatible games. Certain Game Boy Color and Game Boy Advance games had a rumble pak built into the cartridge.
Nintendo 64[edit]
The Nintendo 64 Rumble Pak was an accessory that created a deeper immersion for Nintendo 64 games by vibrating at specified points in compatible games. It was included with every copy of Star Fox 64, the first game to utilize it. It plugged into the back of the Nintendo 64 controller. It was never required to play any Nintendo 64 game, however some games like The Legend of Zelda: Ocarina of Time would rumble to signal a secret was nearby rather then when damage was taken like a majority of Nintendo 64 games. Interestingly, Super Mario 64 and Wave Race 64 were rereleased exclusively in Japan on July 18, 1997 to support the Rumble Pak.
The Rumble Pak has yet to be properly emulated by the Wii's Virtual Console.
Game Boy Color & Game Boy Advance[edit]
A couple of Game Boy Color cartridges had a rumble pak built-in. It required a single AA battery. The most popular game to use this was Pokémon Pinball and the only other Nintendo published games to utilize it were Perfect Dark and Star Wars: Episode I Racer.
Very few Game Boy Advance cartridges had built-in rumble. In fact, the only ones that did were two Nintendo titles, WarioWare: Twisted! and Drill Dozer. Unlike the GBC games, they did not require a battery.
Nintendo DS[edit]
The Nintendo DS had a rumble pak of its own. For more information see Nintendo DS Rumble Pak.
List of Nintendo Games that support the N64 Rumble Pak[edit]
- 1080° Snowboarding
- Banjo-Kazooie
- Banjo-Tooie
- Conker's Bad Fur Day
- Cruis'n Exotica
- Cruis'n World
- Custom Robo V2
- Diddy Kong Racing
- Donkey Kong 64
- Excitebike 64
- F-1 World Grand Prix
- F-1 World Grand Prix II
- F-Zero X
- Goldeneye 007
- Hey You, Pikachu!
- Itoi Shigesato no Bass Tsuri No. 1 Ketteihan!
- Jet Force Gemini
- Ken Griffey, Jr.'s Slugfest
- Kirby 64: The Crystal Shards
- Kobe Bryant in NBA Courtside
- Mario Party
- Mario Party 2
- Mario Party 3
- Mario Tennis
- Mickey's Speedway USA
- NBA Courtside 2: Featuring Kobe Bryant
- Paper Mario
- Perfect Dark
- Sin & Punishment: Successor to the Earth
- Star Fox 64
- Star Wars: Episode I Racer
- Star Wars: Rogue Squadron
- Super Mario 64
- Super Smash Bros.
- The Legend of Zelda: Majora's Mask
- The Legend of Zelda: Ocarina of Time
- Waialae Country Club: True Golf Classics
- Wave Race 64
- Yoshi's Story