Items in Super Smash Bros. series

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Container Items[edit]

Barrel[edit]

Smash 64 Y.png Barrel item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

The Barrel is a standard container made from wood that will roll down slopes when thrown. If opened it can reveal from 1 to 3 items or explode. Starting from Brawl, barrels can take different forms depending of the stage.

Capsule[edit]

Smash 64 Y.png Capsule item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

The Capsule is a small container item that may contain 1 item or explode if thrown.

Crate[edit]

Smash 64 Y.png Crate item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

The Crate is a standard container made from wood that can be carried and thrown. If opened it can revel from 1 to 3 items or explode. Starting from Brawl, crates can take different forms depending on the stage. Also starting form Brawl, some crates will start rolling if attacked.

Egg[edit]

Smash 64 Y.png Egg item.jpg
Melee Y.png
Brawl N.png
Franchise: Super Smash Bros.

The Egg is a small container item that may contain 1 item, explode when thrown or recover a small amount of life. It is normally associated with the Pokémon Chansey as it leaves 3 to 6 eggs if it appears on stage.

Party Ball[edit]

Smash 64 N.png Party Ball item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

The Party Ball is a special container item that might carry items, Food or Bob-ombs. The main difference with other containers is that after being thrown or attacked to open it will hover in the air for a brief amount of time before revealing it's content.

Sandbag[edit]

Smash 64 N.png File:Sanbag item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

The Sanbag is an item that appeared in both Smash Bros. 64 and Melee in the Home-Run Contest mode. In Brawl, aside of the same function, it is a carring item that reacts to punches by leaving other items.

Collectible Items[edit]

CD[edit]

Smash 64 N.png CD item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

CDs are collectible items that add a new track of background music when acquired.

Stickers[edit]

Smash 64 N.png Stickers item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

Stickers are a collectible item that appears during gameplay. When acquired the stickers are stored in the Album and may be selected to use in a Gallery mode over colorful backgrounds to take screenshots. The images are all promotional art for other Nintendo games.

Trophies[edit]

Smash 64 N.png File:Trophies item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

Trophies are (usually) detailed busts of characters and items found within the Smash Bros. games, as well as from the series represented in the games and other Nintendo franchises. They are often earned by completing challenges within the games, or via the Lottery in Melee and the Coin Launcher in Brawl. All trophies include a brief description of the object represented.

Useable Items[edit]

Assist Trophies[edit]

Smash 64 N.png Assist Trophies item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

Assist Trophies are a collection of Nintendo characters that await inside a Trophy Case ready to pop out and help the player that freed them. Their abilities vary immensely but most of them cause damage in some way to the opponents.

Characters include:

Banana Peel[edit]

Smash 64 N.png Banana Peel item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

Banana Peels are throwable items that cause any player that walks over them to slip and fall to the ground.

Barrel Cannon[edit]

Smash 64 N.png Barrel Cannon item.jpg
Melee Y.png
Brawl N.png
Franchise: Donkey Kong

Originally from Donkey Kong Country, the Barrel Cannon is an item that appears around the stages. If an external force is applied it will roll down the stage until it hits a character. The character is sucked into the barrel and then is propelled outside with much force in a random direction.

Beam Sword[edit]

Smash 64 Y.png Beam Sword item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

The Beam Sword is an original item created for the Smash Bros. games. The original version for the N64 game featured a fixed length of the beam blade while the Brawl version started short but grew larger depending on the force used to wield it.

Blast Box[edit]

Smash 64 N.png File:Blast Bow item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

The Blast Box is an original item filled with explosives that react to fire based attacks and heavy damage. Causes a small radio explosion.

Bob-omb[edit]

Smash 64 Y.png Bob-omb item.jpg
Melee Y.png
Brawl Y.png
Franchise: Mario Bros.

Originally from Super Mario Bros. 2, the Bob-omb is an explodable item that can be used against opponents. However, if a Bob-omb appears and is not used, it will start walking around the stage turning around on edges untill it hits something or explodes by itself.

Bumper[edit]

Smash 64 Y.png Bumper item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

The Bumper is an original item that causes characters to knock back after touching it. During Melee the bumpers where replaced for the Flippers but made a comeback for Brawl with the added potential of being set midair as well as on platforms.

Bunny Hood[edit]

Smash 64 N.png Bunny Hood item.jpg
Melee Y.png
Brawl Y.png
Franchise: Legend of Zelda

Originally from The Legend of Zelda: Majora's Mask, the Bunny Hood is an usable item that allows the user to run faster and jump higher.

Cloaking Device[edit]

Smash 64 N.png Cloaking Device item.jpg
Melee Y.png
Brawl N.png
Franchise: Super Smash Bros.

The Cloacking Device is an usable item that makes the user invisible. In this state the character will not take damage from attacks but will react to them as normal.

Cracker Launcher[edit]

Smash 64 N.png Cracker Launcher item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

The Cracker Launcher is a shooting item that fires fireworks into the air. The user can move while carrying the launcher and modifies the angle to shoot at different places.

Deku Nut[edit]

Smash 64 N.png File:Deku Nut item.jpg
Melee N.png
Brawl Y.png
Franchise: Legend of Zelda

Originally from The Legend of Zelda: Ocarina of Time, the Deku Nut stuns characters that are hitted with it. It's so small that it's difficult both to see and use.

Dragoon[edit]

Smash 64 N.png File:Dragoon item.jpg
Melee N.png
Brawl Y.png
Franchise: Kirby

Originally from Kirby's Air Ride, the Dragoon is an item divided into 3 pieces that appear around the stage. When one player reunites them they convine into a glider that sucessfully KO's an opponent. Before the glide is complete characters can beat pieces out of each other.

Fan[edit]

Smash 64 Y.png Fan item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

The Fan is an original item that allows fast and repetitive hits at the opponents. The fan allows the user to break the opponent's shield with less hits than normal.

Fire Flower[edit]

Smash 64 Y.png Fire Flower item.jpg
Melee Y.png
Brawl Y.png
Franchise: Mario Bros.

Originally form Super Mario Bros., the Fire Flower is a shooting item that works like a flamethrower. The user stays in one place while continuous flames surround the opponents. It leaves the user open to counterattacks from behind. It will also run out of fire after a certain amount of use.

Flipper[edit]

Smash 64 N.png Flipper item.jpg
Melee Y.png
Brawl N.png
Franchise: Super Smash Bros.

Originally from Balloon Fight, the Flipper hangs in midair after being thrown acting like a bumper that knocks back opponents. The harder it's touched, the faster it spins and inflicts more damage.

Food[edit]

Smash 64 N.png Food item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

Food is the collective name of various items that recover form 2 to 10% of damage. These can be picked up even if the character is holding another item.

Franklin Badge[edit]

Smash 64 N.png Franklin Badge item.jpg
Melee N.png
Brawl Y.png
Franchise: Earthbound

Originally from Mother and Earthbound, the Franklin Badge is an usable item that reflects any projectile back at it's owner. It will detach from the user after some time.

Freezie[edit]

Smash 64 N.png Freezie item.jpg
Melee Y.png
Brawl Y.png
Franchise: Mario Bros.

Originally from Mario Bros., the Freezie is a throwable item that captures opponents in solid ice. After appearing the freezie slides along the stage and shatters if it's attacked.

Gooey Bomb[edit]

Smash 64 N.png Gooey Bomb item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

The Gooey Bomb is a throwable item that sticks to a platform or an opponent. Before it explodes it can be passed to someone else by touching the new recepit.

Golden Hammer[edit]

Smash 64 N.png Golden Hammer item.jpg
Melee N.png
Brawl Y.png
Franchise: Mario Bros.

Originally from Wrecking Crew, the Golden Hammer is stronger than the regular Hammer and has the added effect of allowing the user to float for a short period of time. However, it has the possibility of being a Squeaky Hammer that doesn't deals damage.

Green Shell[edit]

Smash 64 Y.png Green Shell item.jpg
Melee Y.png
Brawl Y.png
Franchise: Mario Bros.

Originally from Super Mario Bros., the Green Shell is a throwable item that dashes into foes and knows them with incredible force. However, it will fall down from edges if it doesn't hit something in it's path.

Hammer[edit]

Smash 64 Y.png Hammer item.jpg
Melee Y.png
Brawl Y.png
Franchise: Mario Bros./Donkey Kong

Originally form Donkey Kong, the Hammer allows the user to go into a barage of attack that will most certainly KO the opponents. However, the user is only able to walk and single jump while using it. Sometimes the head will fall leaving the original user open to attacks.

Heart Container[edit]

Smash 64 Y.png Heart Container item.jpg
Melee Y.png
Brawl Y.png
Franchise: Legend of Zelda

Originally from The Legend of Zelda, the Heart Container will recover 100% from the character that takes it. In the original game the heart container recovers all the damage.

Home-Run Bat[edit]

Smash 64 Y.png Home-Run Bat item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

The Home-Run Bat is an original item that causes damage to opponents when hit. The peculiarity radicates in the fact that a fully charged hit is an instant one hit KO.

Hothead[edit]

Smash 64 N.png File:Hothead item.jpg
Melee N.png
Brawl Y.png
Franchise: Mario Bros.

Originally from Super Mario World, the Hothead is an item that cirles the platform it was thrown to untill it dissapear. It can grow in size when hit with fire attacks and explosions.

Lightning[edit]

Smash 64 N.png File:Lightning item.jpg
Melee N.png
Brawl Y.png
Franchise: Mario Bros.

Originally from Mario Kart 64, the Lightning is an item that will shrink all the opponents in screen at the time. It might backfire causing the user to shrink or the oponents to grow.

Lip's Stick[edit]

Smash 64 N.png Lip's Stick item.jpg
Melee Y.png
Brawl Y.png
Franchise: Panel de Pon

Originally from Panel de Pon, the Lip's Stick is an usable item that grows a flower that deals constant damage into any attacked foes. The harder the hit the bigger the flower and the more damage it inflicts. The affected character can shake off the flower by moving rapidly.

Maximum Tomato[edit]

Smash 64 Y.png Maximum Tomato item.jpg
Melee Y.png
Brawl Y.png
Franchise: Kirby

Originally from Kirby Dream Land, the Maximum Tomato recovers 50% of the damage taken in battle. In the original game the tomato recovers 100% of the damage.

Metal Box[edit]

Smash 64 N.png Metal Box item.jpg
Melee Y.png
Brawl Y.png
Franchise: Mario Bros.

The Metal Box is a wearable item that transforms the user into metal. In this state the user weights a lot more than usual, causing faster falls and less flinching from attacks.

Motion-Sensor Bomb[edit]

Smash 64 Y.png Motion-Sensor Bomb item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

The Motion-Sensor Bomb is an usable item that must be thrown so it can attach itself into floors and walls. When something touches it it explodes causing damage.

Mr. Saturn[edit]

Smash 64 N.png Mr. Saturn item.jpg
Melee Y.png
Brawl Y.png
Franchise: Earthbound

Originally from Earthbound, Mr. Saturns are used to deal repetitive damage to the foe by throwing them at a short distance just to pick them up again in the air and repeating. If a Mr. Saturn appear and is not used it will start walking along the stage.

Parasol[edit]

Smash 64 N.png Parasol item.jpg
Melee Y.png
Brawl N.png
Franchise: Kirby

Originally from Kirby's Dream Land, the Parasol is a clobbering item that allows gliding when used in the air.

Pitfall[edit]

Smash 64 N.png Pitfall item.jpg
Melee N.png
Brawl Y.png
Franchise: Animal Crossing

Originally from Animal Crossing, the Pitfall is an usable item that can be thrown into an enemy or into a floor. If the affected opponent is over a solid ground the item will held them in place for a moment. If the affected opponent is over a platform it will force the opponent to fall through it.

Poison Mushroom[edit]

Smash 64 N.png Poison Mushroom item.jpg
Melee Y.png
Brawl Y.png
Franchise: Mario Bros.

Originally from Super Mario Bros. 2 (Japan), the Poison Mushroom shrinks the character that touches in both height and weight.

Pokéball[edit]

Smash 64 Y.png PokéBall item.jpg
Melee Y.png
Brawl Y.png
Franchise: Pokémon

Originally from Pokémon Red and Pokémon Blue, the Pokéball is a throwable item that releases a Pokémon to use a special technique and then disappears. The Pokémon available varies for each version.

Ray Gun[edit]

Smash 64 Y.png Ray Gun item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

The Ray Gun is a shooter item with a capacity of 16 shoots. The fast green volts travel horizontally.

Red Shell[edit]

Smash 64 Y.png Red Shell item.jpg
Melee Y.png
Brawl N.png
Franchise: Mario Bros.

Originally from Super Mario Bros., the Red Shell will react upon an impact and will randomly follow one character, even if it was the one that released it. The red shell will not fall from edges.

Screw Attack[edit]

Smash 64 N.png Screw Attack item.jpg
Melee Y.png
Brawl Y.png
Franchise: Metroid

Originally from Metroid, the Screw Attack will change the character's jump into an attack. If thrown the item forces the opponent to jump leaving him open to attacks.

Smart Bomb[edit]

Smash 64 N.png File:Smart Bomb item.jpg
Melee N.png
Brawl Y.png
Franchise: Star Fox

Originally from Star Fox, the Smart Bomb is a throwable item that explodes upon contact. The main difference with the Bob-omb is the bigger diameter of the explosion and the fact that sometimes it won't explode or will take more time.

Smash Ball[edit]

Smash 64 N.png Smash Ball item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

The Smash Ball is the only item that must be attacked to be used. It triggers the Final Smash of every character, unleashing the mot powerful and devastating attack only once. After that, it's required to attack another Smash Ball in order to use a Final Smash again.

Smoke Ball[edit]

Smash 64 N.png Smoke Ball item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

The Smoke Ball is an item that makes no damage at all. However after being activated it will release a dense and colorful gas that blocks the view.

Soccer Ball[edit]

Smash 64 N.png File:Soccer Ball item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

Originally from Soccer, the Soccer Ball reacts to the streght and direction in which it was hitted and turns into a missile.

Spring[edit]

Smash 64 N.png File:Spring item.jpg
Melee N.png
Brawl Y.png
Franchise: Mario Bros.

Originally from Donkey Kong Jr., the Spring helps character to jump higher. If thrown to an opponent it will not cause damage.

Star Rod[edit]

Smash 64 Y.png Star Rod item.jpg
Melee Y.png
Brawl Y.png
Franchise: Kirby

Originally from Kirby's Adventure, this clobbering item releases stars as far as the initial wield permits. Also the stars cannot be reflected. The stars run out after a given amount of use.

Starman[edit]

Smash 64 Y.png Starman item.jpg
Melee Y.png
Brawl Y.png
Franchise: Mario Bros.

Originally from Super Mario Bros., the Starman allows a temporary invensibility. The user will not receive damage nor flinch from impacts, but still can lose a stock life if walks outside the permited area.

Super Mushroom[edit]

Smash 64 N.png Super Mushroom item.jpg
Melee Y.png
Brawl Y.png
Franchise: Mario Bros.

Originally from Super Mario Bros., the Super Mushroom enlarges the character that touches in both height and weight.

Super Scope[edit]

Smash 64 N.png Super Scope item.jpg
Melee Y.png
Brawl Y.png
Franchise: Super Smash Bros.

The Super Scope is a shooting item that can shoot a continuous amount of energy balls or can be charged to release bigger balls. after running out of power it becomes useless.

Superspicy Curry[edit]

Smash 64 N.png Superspicy Curry item.jpg
Melee N.png
Brawl Y.png
Franchise: Kirby

Originally from Kirby's Dream Land, the Superspicy Curry gives the character that eats it the ability of spitting flames even while moving.

Team Healer[edit]

Smash 64 N.png File:Team Healer item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

Apparently only useable in Team Battles, the Team Healer must be thrown directly into a team member to make him or her lower their damage meter. If the Team Healer is thrown to someone of the other team it will replenish them instead.

Timer[edit]

Smash 64 N.png File:Timer item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

The Timer is an item that will slow the movement of all the opponents in screen at the time. It might backfire causing the user to slow down.

Unira[edit]

Smash 64 N.png File:Unira item.jpg
Melee N.png
Brawl Y.png
Franchise: Super Smash Bros.

Originally from Clu Clu Land, the Unira is an item that react depending on how hard it's hitted or thrown. The stronger it is the further its spines grow and affects opponents.

Warp Star[edit]

Smash 64 N.png Warp Star item.jpg
Melee Y.png
Brawl Y.png
Franchise: Kirby

Originally from Kirby's Adventure, the Warp Star is a item that carries the user high into the sky before smashing down to the same spot in which it was collected. The landing site can be modified by moving the control stick before crashing.